Well I get a nice wall patch put together.... construct all the walls..... and for the first time I have messed it up somehow and furres cannot walk through some walls that should be walkable. Have actually never had that happen before. I would hate to have to re-arrange all the walls in the patch after all my fine work on the architecture. >.<
Is there a way to fix this without changing the order the walls are in my wall.fsh? I tried the FBJ properties.... but apparently that does not work on walls or something.
Now I have a dream which looks pretty but is not functional.
I don't suppose there is a line of DS that can make a non-walkable wall walkable is there? =p
Help would be *MUCH* appreciated... ::nods::
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